[page:BufferAttribute] →

BufferAttribute Types

There are nine types of [page:BufferAttribute] available in three.js. These correspond to the JavaScript [link:https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray#Syntax Typed Arrays].

THREE.Float64BufferAttribute THREE.Float32BufferAttribute THREE.Float16BufferAttribute THREE.Uint32BufferAttribute THREE.Int32BufferAttribute THREE.Uint16BufferAttribute THREE.Int16BufferAttribute THREE.Uint8ClampedBufferAttribute THREE.Uint8BufferAttribute THREE.Int8BufferAttribute


All of the above are called in the same way.

TypedBufferAttribute( [param:Array_or_Integer array], [param:Integer itemSize], [param:Boolean normalized] )

array -- this can be a typed or untyped (normal) array or an integer length. An array value will be converted to the Type specified. If a length is given a new TypedArray will created, initialized with all elements set to zero.

itemSize -- the number of values of the array that should be associated with a particular vertex.

normalized -- (optional) indicates how the underlying data in the buffer maps to the values in the GLSL code.


See the [page:BufferAttribute] page for inherited properties.


See the [page:BufferAttribute] page for inherited methods.


[link:https://github.com/mrdoob/three.js/blob/master/src/core/BufferAttribute.js src/core/BufferAttribute.js]