[page:Loader] →


A loader for loading an [page:Image]. This is used internally by the [page:CubeTextureLoader], [page:ObjectLoader] and [page:TextureLoader].

Code Example

// instantiate a loader const loader = new THREE.ImageLoader(); // load a image resource loader.load( // resource URL 'textures/skyboxsun25degtest.png', // onLoad callback function ( image ) { // use the image, e.g. draw part of it on a canvas const canvas = document.createElement( 'canvas' ); const context = canvas.getContext( '2d' ); context.drawImage( image, 100, 100 ); }, // onProgress callback currently not supported undefined, // onError callback function () { console.error( 'An error happened.' ); } );

Please note three.js r84 dropped support for ImageLoader progress events. For an ImageLoader that supports progress events, see [link:https://github.com/mrdoob/three.js/issues/10439#issuecomment-275785639 this thread].


[example:webgl_loader_obj WebGL / loader / obj]
[example:webgl_shaders_ocean WebGL / shaders / ocean]


[name]( [param:LoadingManager manager] )

[page:LoadingManager manager] — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].

Creates a new [name].


See the base [page:Loader] class for common properties.


See the base [page:Loader] class for common methods.

[method:HTMLImageElement load]( [param:String url], [param:Function onLoad], [param:Function onProgress], [param:Function onError] )

[page:String url] — the path or URL to the file. This can also be a [link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URI].
[page:Function onLoad] — Will be called when load completes. The argument will be the loaded [page:Image image].
[page:Function onProgress] — This callback function is currently not supported.
[page:Function onError] — Will be called when load errors.

Begin loading from url and return the [page:Image image] object that will contain the data.


[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]